For hardware and product teams
Launch the product before the first unit ships.
Unreal Engine 5 product films for hardware, displays, and consumer goods. The product in its best light, in places a photo shoot cannot reach, built from CAD instead of a sample.
- Remote - worldwide
- We reply within 24 hours
- Brief to final master in one studio
From product film to product page
Put the product
in their hands.
Look inside. Pull the assembly apart. Then take the CAD into your next design.
Seen something close to what you need?
Send what you have, even half an idea. We reply within 24 hours with a scope and rough cost.
What we make
A launch kit from one build.
Scoped and priced per project once we have the brief. No hourly billing.
Launch film
The hero piece for the reveal, the landing page, and the investor deck. One film, finished to camera.
Feature close-ups
Macro shots of the details that justify the price: the finish, the joint, the mechanism, the screen.
Product in place
The product where it will live, on a rooftop, a showroom floor, or a city street, without a location shoot.
Stills for store and press
Clean packshots and in-scene stills at print resolution, all lit to match the film.
Campaign cutdowns
Paid-media and social versions of the hero film, edited for the first three seconds that decide a scroll.
Interactive 3D viewer
The product on your own site, rotatable and explodable, built from the same model as the film.
How it works
You always know what happens next.
One studio from the first email to the final file. No handoffs, and no stage where the work leaves our hands.
- 01
You send what you have
A file, a sketch, or a paragraph. We reply within 24 hours with questions or a first read on scope.
- 02
We agree the direction
Who it is for and what it must show. You get a fixed price and a dated schedule before anything starts.
- 03
We build, you review
Frames reach you at fixed checkpoints, while changes are still cheap to make. No waiting for a big reveal.
- 04
You get the finished work
4K masters plus the web, social, and vertical versions you need, with stills from the same scenes.
- Price
- Fixed and agreed before work starts
- Reviews
- Built into every stage
- Your files
- Used for your project only. NDA on request
Before you ask
Straight answers before you write.
Do we need to send a physical unit?
No. CAD or a manufacturer model is enough to build from. Reference photos of the real finish help us match materials exactly.
How long does a film take?
Most projects run three to six weeks from approved treatment to final master, depending on scope. We give you a dated schedule before work starts, and the review checkpoints are fixed in it.
What does it cost?
Every project is scoped and quoted before anything begins. Send the brief by email and we come back with a fixed price against a defined deliverable list, so there is no open-ended hourly billing.
What do we actually receive?
Final masters in 4K plus the web, social, and vertical versions your launch needs, along with stills pulled from the film. Formats are agreed in the scope, not improvised at the end.
Start a conversation
Tell us what you need to show. Half an idea is enough.
hrushikesh@A useful first email
- What it is, in a sentence or a file
- Who has to be convinced by it
- Roughly when it needs to land
- What you already have, even if that is nothing
What happens next
- 01 We reply within 24 hours, with questions or a scope and rough cost.
- 02 If it helps, a short call to settle what the film must show.
- 03 A fixed price and a dated schedule. Nothing starts until you agree to both.
